Furman Nevil  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 30 M 3 (-1) 3 (-1) 3 (-1) 4 (-1) 10 (1) 3 (-1)3334A3
Silky voice, Tolerates disorder, Indiscrete
 
Skills
Admin 0
Broker 0
Drive 0
Electronics 0
Persuade 0
Profession (Sports) 0
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Agent Corporate Agent 01
Drifter Scavenger 02
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Oscar McCnaghty Enemy 0 6 1 1 Cafadan (M/85)
Very bad falling out.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 Imperial trade restrictions force Furman Nevil out of business.
2 19 Became a Agent (Corporate Agent).
2 21 Furman Nevil's work ends up coming home with Furman Nevil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 21 Became a Drifter (Scavenger).
3 22 Suffer from a life-threatening illness.
4 22 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 26 Furman Nevil's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 26 Failed to qualify for Corporate (Citizen).
5 26 Returned to Drifter (Scavenger).
5 30 Furman Nevil do not know what happened to Furman Nevil. There is a gap in Furman Nevil's memory.
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