Crewman Gerard Carlson  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 30 M 4 (-1) 7 (0) 5 (-1) 6 (0) 6 (0) 8 (0)475668
Willing
 
Skills
Art (Presentation) 0
Athletics 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Profession (Sports/Motorsports) 1
Recon 0
Steward 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Scout Explorer 01
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Hard times caused by a lack of interstellar trade costs Gerard Carlson's job.
2 22 Became a Scout (Explorer).
2 26 Psychologically damaged by Gerard Carlson's time in the scouts.
3 26 Failed to qualify for Engineer/Gunner (Navy).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
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