Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Ian Reid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Ian Reid's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Scout (Explorer). |
3 |
28 |
Ian Reid's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ian Reid fail to help. Gain an Enemy. |
3 |
28 |
Ian Reid's ship is damaged, and Ian Reid have to hitch-hike Ian Reid's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |