Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Irwin Candy don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Entertainer (Performer). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Irwin Candy far from home. |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
Psychologically damaged by Irwin Candy's time in the scouts. |