Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Ivy Newman's Contacts or Allies betrays Ivy Newman, ending Ivy Newman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Scholar (Scientist). |
3 |
27 |
Caught cheating in some fashion, advancing Ivy Newman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
Ivy Newman's work is sabotaged by unknown parties. Ivy Newman may salvage what Ivy Newman can and give up. |
3 |
27 |
Gain an Enemy |
3 |
28 |
Promoted to Scholar (Scientist) rank 1. |