Jar Morgan
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
---|---|---|---|---|---|---|---|---|---|---|
Sydite | 30 | M | 9 (1) | 4 (-1) | 7 (0) | 12 (2) | 8 (0) | 8 (0) | 947C88 | |
Lethargic, Ossified |
|
|
Term | Age | History |
---|---|---|
1 | 18 | Failed to qualify for University. |
1 | 18 | Became a Drifter (Scavenger). |
1 | 21 | Find Ancient Technology. |
1 | 22 | Promoted to Drifter (Scavenger) rank 1. |
2 | 22 | Continued as Drifter (Scavenger). |
2 | 24 | Jar Morgan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 | 24 | Entered Merchant Academy with the Shipboard curriculum. |
3 | 25 | Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 | 28 | Graduated with honors. |