Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Given advanced training in a specialist field |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |