Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Johnnie King's Contacts or Allies betrays Johnnie King, ending Johnnie King's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |