Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lee Sapping run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
25 |
When dealing with an alien race, Lee Sapping botch an opportunity to gather extra intelligence about them. |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |