Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Leroy Bluit's work ends up coming home with Leroy Bluit, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Leroy Bluit's normal circles. Gain a Contact. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Became a Scholar (Physician). |
3 |
26 |
Refused to perform research that goes against Leroy Bluit's conscience. |
3 |
28 |
Promoted to Scholar (Physician) rank 1. |