Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Loyal Hale run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
20 |
Suffer from a life-threatening illness. |
3 |
20 |
Failed to qualify for Corporate Agent (Agent). |
3 |
20 |
Returned to Drifter (Scavenger). |
3 |
23 |
Betrayed by a friend. One of Loyal Hale's Contacts or Allies betrays Loyal Hale, ending Loyal Hale's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
23 |
Failed to qualify for Merchant Academy. |
4 |
23 |
Switched to Drifter (Wanderer). |
4 |
27 |
Survived a risky adventure but gained nothing. |