Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
A revolution, attack or other unusual event throws Maxie Kuhn's life into chaos, forcing Maxie Kuhn to leave the planet. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Maxie Kuhn botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Maxie Kuhn's time in the scouts. |
3 |
25 |
Continued as Scout (Courier). |
3 |
26 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
26 |
Became a Scholar (Scientist). |
4 |
28 |
A disaster leaves several injured, and others blame Maxie Kuhn, forcing Maxie Kuhn to leave Maxie Kuhn's career. Gain a Rival. |
4 |
28 |
Lost eye or limb. Owe 2,500 for medical bills. |