Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Paul Young's scout ship is one of the first on the scene to rescue the survivors of a disaster but Paul Young fail to help. Gain an Enemy. |
1 |
21 |
Paul Young inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Psychologically damaged by Paul Young's time in the scouts. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |