Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Phil Fallow befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
A revolution, attack or other unusual event throws Phil Fallow's life into chaos, forcing Phil Fallow to leave the planet. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
During a battle, defeat or victory depends on Phil Fallow's actions. The ship suffers severe damage and Phil Fallow is blamed for the disaster. Phil Fallow is court - martialled and discharged. |
4 |
25 |
Switched to Citizen (Colonist). |
4 |
28 |
Phil Fallow learn something Phil Fallow should not have – a corporate secret, a political scandal – which Phil Fallow can profit from illegally. |