Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
A revolution, attack or other unusual event throws Phil Lewis's life into chaos, forcing Phil Lewis to leave the planet. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Phil Lewis's Contacts or Allies betrays Phil Lewis, ending Phil Lewis's career. That Contact or Ally becomes a Rival or Enemy. |