Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Rolla Ferguson's job. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Psychologically damaged by Rolla Ferguson's time in the scouts. |
3 |
21 |
Failed to qualify for Merchant Academy. |
3 |
21 |
Became a Drifter (Barbarian). |
3 |
23 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
23 |
Switched to Scout (Surveyor) with previous rank. |
4 |
24 |
Rolla Ferguson's ship is damaged, and Rolla Ferguson have to hitch-hike Rolla Ferguson's way back across the stars to the nearest scout base. |
4 |
24 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
24 |
Failed to qualify for Physician (Scholar). |
5 |
24 |
Returned to Drifter (Barbarian). |
5 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
26 |
Failed to qualify for Free Trader (Merchant). |
6 |
26 |
Switched to Drifter (Wanderer). |
6 |
30 |
Suffer from a life-threatening illness. |