Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Psychologically damaged by Ronald Halpine's time in the scouts. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
20 |
Failed to qualify for Worker (Citizen). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Switched to Scout (Explorer) with previous rank. |
3 |
22 |
Ronald Halpine's ship is damaged, and Ronald Halpine have to hitch-hike Ronald Halpine's way back across the stars to the nearest scout base. |
3 |
22 |
Gain 6 Contacts. Gain 2 Enemies. |
4 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
25 |
Become deeply involved in politics on Ronald Halpine's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
26 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
5 |
26 |
Voluntarily left Diplomat |
5 |
26 |
Failed to qualify for Broker (Merchant). |
5 |
26 |
Returned to Drifter (Scavenger). |
5 |
29 |
Betrayed by a friend. One of Ronald Halpine's Contacts or Allies betrays Ronald Halpine, ending Ronald Halpine's career. That Contact or Ally becomes a Rival or Enemy. |