Able Spacehand Sera-Te-fa Ebabwa  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 30 M 1 (-2) 4 (-1) 2 (-2) 9 (1) 8 (0) 8 (0)142988
Self-Confident, Hairy back
 
Skills
Admin 1
Animals 0
Carouse 0
Drive 0
Electronics 0
Engineer 0
Mechanic 2
Pilot 0
Profession (Colonist) 0
Science (Robotic Sciences) 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 01
Drifter Scavenger 01
Agent Law Enforcement Rookie01
Navy Engineer/Gunner Able Spacehand11
 
Name Type Affinity Enmity Power Influence Species
Pethta Tapa-da Enemy 0 3 2 1 Bwap (F/33)
 
Term Age History
1 18 Became a Citizen (Worker).
1 20 A revolution, attack or other unusual event throws Sera-Te-fa Ebabwa's life into chaos, forcing Sera-Te-fa Ebabwa to leave the planet.
2 20 Failed to qualify for Army Support (Army).
2 20 Became a Drifter (Scavenger).
2 23 Suffer from a life-threatening illness.
3 23 Failed to qualify for Field Researcher (Scholar).
3 23 Submitted to the draft.
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 24 Sera-Te-fa Ebabwa's work ends up coming home with Sera-Te-fa Ebabwa, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 24 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 27 Sera-Te-fa Ebabwa foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 28 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
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