Sherman Hunt  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 30 M 8 (0) 8 (0) 10 (1) 8 (0) 10 (1) 4 (-1)88A8A4
Disloyal, Willing
 
Skills
Art (Creative) 0
Astrogation 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Flyer 0
Melee (Unarmed) 1
Persuade 0
Seafarer 0
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Scout Surveyor 01
Drifter Wanderer 12
 
Term Age History
1 18 Became a Entertainer (Artist).
1 21 Sherman Hunt is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 21 Became a Scout (Surveyor).
2 22 Psychologically damaged by Sherman Hunt's time in the scouts.
3 22 Became a Drifter (Wanderer).
3 24 Attacked by enemies and injured.
3 24 Severely injured. Owe 10,000 for medical bills.
3 24 Gain Enemy if Sherman Hunt don't already have one.
4 26 Continued as Drifter (Wanderer).
4 30 Promoted to Drifter (Wanderer) rank 1.
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