Smith Head  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 30 M 11 (1) 6 (0) 3 (-1) 8 (0) 7 (0) 5 (-1)B63875
Sadistic, Incoherent, Persistent
 
Skills
Astrogation 0
Carouse 0
Drive 0
Gun Combat 0
Language 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Stealth 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Entertainer Journalist 01
Drifter Wanderer 02
Merchant Free Trader 01
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 19 Psychologically damaged by Smith Head's time in the scouts.
2 19 Became a Entertainer (Journalist).
2 23 Public opinion turns on Smith Head.
3 23 Failed to qualify for Law Enforcement (Agent).
3 23 Became a Drifter (Wanderer).
3 24 Smith Head do not know what happened to Smith Head. There is a gap in Smith Head's memory.
4 24 Became a Merchant (Free Trader).
4 25 A series of bad deals and decisions force Smith Head into bankruptcy. Smith Head salvages what Smith Head can.
5 25 Returned to Drifter (Wanderer).
5 27 Injured. Fully recovered. Owe 5,000 for medical bills.
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