Scout Smith Meyer  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 30 M 10 (1) 9 (1) 10 (1) 5 (-1) 7 (0) 4 (-1)A9A574
Sunken eyes
 
Skills
Animals 0
Deception 1
Drive (Walker) 1
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Profession (Sports) 0
Recon 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Scout Courier Scout11
 
Name Type Affinity Enmity Power Influence Species
Sanders Cadden Enemy 0 2 3 3 Cassilldan (M/40)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Uncover a major conspiracy against Smith Meyer's employers.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 24 Became a Scout (Courier).
3 25 Smith Meyer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Smith Meyer fail to help. Gain an Enemy.
3 25 Injured. Fully recovered. Owe 5,000 for medical bills.
3 28 Promoted to Scout (Courier) rank 1 with the new title Scout.
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