Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Uncover a major conspiracy against Smith Meyer's employers. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
25 |
Smith Meyer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Smith Meyer fail to help. Gain an Enemy. |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |