Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Severely injured. Fully recovered. |
3 |
25 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
26 |
Become deeply involved in politics on Squire Nealy's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |