Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
One of Sydney Johnson's pieces of art is stolen, and the investigation brings Sydney Johnson into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Public opinion turns on Sydney Johnson. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
4 |
25 |
Failed to qualify for Infantry (Army). |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
26 |
Sydney Johnson do not know what happened to Sydney Johnson. There is a gap in Sydney Johnson's memory. |
5 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
29 |
Sydney Johnson secretly provide religious rites for a dying leader or noble, although they do not share Sydney Johnson's faith. Gain an Ally in the family and a Rival who disagrees with Sydney Johnson's choice. |
5 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |