Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Theodore Hunt's Contacts or Allies betrays Theodore Hunt, ending Theodore Hunt's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
22 |
A job goes wrong, forcing Theodore Hunt to flee off-planet. |
3 |
22 |
Failed to qualify for Artist (Entertainer). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
23 |
Theodore Hunt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
26 |
Theodore Hunt come into conflict with a splinter group Theodore Hunt's own religion which maintains Theodore Hunt's version is the wrong one. Gain 1 Rivals. |
5 |
26 |
Switched to Drifter (Barbarian). |
5 |
27 |
Theodore Hunt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |