Crewman Tobe Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 30 M 7 (0) 7 (0) 6 (0) 7 (0) 11 (1) 6 (0)7767B6
Heartless
 
Skills
Art (Presentation) 0
Astrogation 0
Carouse 0
Gambler 1
Gun Combat 0
Language 0
Mechanic 0
Persuade 0
Pilot 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Claribel McNamara Enemy 0 3 4 4 Dynchia (F/30)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Tobe Clements's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tobe Clements fail to help. Gain an Enemy.
1 22 Tobe Clements have no idea what happened to Tobe Clements – they found Tobe Clements's ship drifting on the fringes of friendly space.
2 22 Continued as Scout (Surveyor).
2 25 Tobe Clements have no idea what happened to Tobe Clements – they found Tobe Clements's ship drifting on the fringes of friendly space.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
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