Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Wedowe Ath Asbabweba's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wedowe Ath Asbabweba fail to help. Gain an Enemy. |
1 |
19 |
Wedowe Ath Asbabweba inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Wedowe Ath Asbabweba have no idea what happened to Wedowe Ath Asbabweba – they found Wedowe Ath Asbabweba's ship drifting on the fringes of friendly space. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Wedowe Ath Asbabweba's Contacts or Allies betrays Wedowe Ath Asbabweba, ending Wedowe Ath Asbabweba's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Citizen (Corporate). |
4 |
28 |
Wedowe Ath Asbabweba rise to a position of power in Wedowe Ath Asbabweba's colony or corporation. |
4 |
30 |
Promoted to Citizen (Corporate) rank 1. |