Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Wilfred Mckinney's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Encounter a Psionic institute. |
3 |
30 |
Tested for psionic powers |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |