Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Aaron Cheyne's job. |
2 |
19 |
Became a Scout (Explorer). |
2 |
21 |
Aaron Cheyne's ship is damaged, and Aaron Cheyne have to hitch-hike Aaron Cheyne's way back across the stars to the nearest scout base. |
2 |
21 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
21 |
Failed to qualify for Corporate Agent (Agent). |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Aaron Cheyne's Contacts or Allies betrays Aaron Cheyne, ending Aaron Cheyne's career. That Contact or Ally becomes a Rival or Enemy. |