Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Became a Merchant (Broker). |
2 |
20 |
A sudden war destroys Addie Carr's trade routes and contacts, forcing Addie Carr to flee that region of space. |
2 |
20 |
Gain rebels as Enemy |
3 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
22 |
Addie Carr aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
22 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
24 |
Become deeply involved in politics on Addie Carr's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
26 |
Continued as Noble (Dilettante). |
5 |
30 |
Join a successful conspiracy of nobles. |
5 |
30 |
Promoted to Noble (Dilettante) rank 1. |