Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Addie Cause's Contacts or Allies betrays Addie Cause, ending Addie Cause's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Established a network of contacts. Gain 1 contacts. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Uncover a major conspiracy against Addie Cause's employers. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |