Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Aeks easily defeat. |
1 |
21 |
Gain Enemy if Aeks don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Aeks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
25 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
25 |
Became a Scholar (Scientist). |
4 |
26 |
Aeks's work is sabotaged by unknown parties. Aeks start again from scratch. |