Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A police detective or rival criminal forces Alfred Pearson to flee and vows to hunt Alfred Pearson down. Gain an Enemy. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Alfred Pearson's Contacts or Allies betrays Alfred Pearson, ending Alfred Pearson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Free Trader (Merchant). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
27 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
30 |
Alfred Pearson faith is shaken. |