Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Anthony Learmonth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Anthony Learmonth fail to help. Gain an Enemy. |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Psychologically damaged by Anthony Learmonth's time in the scouts. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
30 |
A revolution, attack or other unusual event throws Anthony Learmonth's life into chaos, forcing Anthony Learmonth to leave the planet. |