Initiate Anthony Moody  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 31 M 6 (0) 8 (0) 7 (0) 8 (0) 9 (1) 5 (-1)687895
Suave, Jittery
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Medic 0
Persuade 0
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Scavenger 01
Drifter Wanderer 12
Believer Mainstream Believer Initiate11
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Imperial trade restrictions force Anthony Moody out of business.
2 20 Became a Drifter (Scavenger).
2 21 Anthony Moody do not know what happened to Anthony Moody. There is a gap in Anthony Moody's memory.
3 21 Failed to qualify for Cavalry (Army).
3 21 Switched to Drifter (Wanderer).
3 25 Promoted to Drifter (Wanderer) rank 1.
4 25 Continued as Drifter (Wanderer).
4 27 Anthony Moody run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 27 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 29 Anthony Moody accepted an offer of inducements to betray Anthony Moody's faith. Gain 110,000 in cash.
5 31 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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