Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Axel Alexander's Contacts or Allies betrays Axel Alexander, ending Axel Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Unit is slaughtered in a disastrous battle, for which Axel Alexander blame Axel Alexander's commander. Gain commander as Enemy. |
3 |
22 |
Failed to qualify for Corporate Agent (Agent). |
3 |
22 |
Returned to Drifter (Wanderer). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Became a Scout (Explorer). |
4 |
27 |
Axel Alexander's scout ship is one of the first on the scene to rescue the survivors of a disaster but Axel Alexander fail to help. Gain an Enemy. |
4 |
27 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |