Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A sudden war destroys Brian Griffin's trade routes and contacts, forcing Brian Griffin to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Became a Army (Cavalry) with the new title Private. |
3 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
22 |
Became a Scout (Courier). |
4 |
26 |
Spend several years jumping from world to world in Brian Griffin's scout ship. |
4 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
26 |
Attempted to change assignments. |
5 |
26 |
Failed to qualify for Explorer (Scout). |
5 |
26 |
Continued as Scout (Courier). |
5 |
29 |
Brian Griffin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brian Griffin fail to help. Gain an Enemy. |
5 |
29 |
Brian Griffin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |