Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Scholar (Physician). |
3 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Became a Scout (Courier). |
5 |
29 |
Spend several years jumping from world to world in Carl Andrew's scout ship. |