Carl Ferguson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Luriani 31 M 8 (0) 12 (2) 6 (0) 7 (0) 7 (0) 3 (-1)8 (0)8C6773
Matronly
 
Skills
Athletics (Dexterity) 1
Clairvoyance 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Recon 0
Stealth 0
Streetwise 0
Telekinesis 0
Teleportation 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Drifter Wanderer 01
Merchant Merchant Marine Senior Crewman11
Psion Wild Talent 01
 
Name Type Affinity Enmity Power Influence Species
Wallace McDadden Enemy 0 3 0 1 Azhanti (M/57)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
2 19 Became a Drifter (Wanderer).
2 23 Carl Ferguson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Encounter a Psionic institute.
3 26 Tested for psionic powers
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Became a Psion (Wild Talent).
4 30 Pick up potentially useful information using Carl Ferguson's psychic powers.
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