Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Betrayed by a friend. One of Charley Newman's Contacts or Allies betrays Charley Newman, ending Charley Newman's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Public opinion turns on Charley Newman. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A sudden war destroys Charley Newman's trade routes and contacts, forcing Charley Newman to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |