Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Christian Mills run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Citizen (Worker). |
3 |
25 |
Christian Mills is rewarded for Christian Mills's diligence or cunning. |
3 |
27 |
Promoted to Citizen (Worker) rank 1. |
4 |
27 |
Voluntarily left Worker |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
28 |
Christian Mills's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |