Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Dorsey Newman's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Dorsey Newman's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Dorsey Newman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dorsey Newman fail to help. Gain an Enemy. |
3 |
30 |
Dorsey Newman's ship is damaged, and Dorsey Newman have to hitch-hike Dorsey Newman's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 3 Contacts. Gain 2 Enemies. |