Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Gained a contact. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Dorsey Walsh's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dorsey Walsh fail to help. Gain an Enemy. |
2 |
26 |
Dorsey Walsh's ship is damaged, and Dorsey Walsh have to hitch-hike Dorsey Walsh's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Dorsey Walsh's scout ship. |