Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A police detective or rival criminal forces Douglas Reid to flee and vows to hunt Douglas Reid down. Gain an Enemy. |
2 |
19 |
Became a Merchant (Broker). |
2 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
25 |
Make an unexpected connection outside Douglas Reid's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Merchant (Broker) rank 2. |