Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Duur's Contacts or Allies betrays Duur, ending Duur's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Duur far from home. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
30 |
Duur's ship or starport is destroyed by criminals. Gain them as an Enemy. |