Scout Earle Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 31 M 10 (1) 8 (0) 4 (-1) 6 (0) 6 (0) 7 (0)A84667
Annoying, Graceful posture, Rebellious
 
Skills
Astrogation 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 0
Melee 0
Persuade 0
Pilot 0
Recon 1
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout12
Army Cavalry Private01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Shirley Young Enemy 0 3 1 1 Tezcat (M/53)
Anson McDermot Rival 1 2 4 1 Tezcat (M/40)
Anson McDermot is out of contact doing something interesting but not suspicious.
Prince McKinnon Enemy 5 1 1 3 Tezcat (M/45)
reconciliation.
 
Term Age History
1 18 Became a Scout (Courier).
1 20 Nearly killed. Fully recovered. Owe 17,500 for medical bills.
2 20 Became a Army (Cavalry) with the new title Private.
2 22 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 22 Gain rebels as Enemy
3 22 Became a Merchant (Merchant Marine) with the new title Crewman.
3 24 Bankrupted by a rival. Gain the other trader as a Rival.
4 24 Failed to qualify for Surveyor (Scout).
4 24 Submitted to the draft.
4 24 Returned to Scout (Courier).
4 25 Earle Desmond's scout ship is one of the first on the scene to rescue the survivors of a disaster but Earle Desmond fail to help. Gain an Enemy.
4 25 Earle Desmond have no idea what happened to Earle Desmond – they found Earle Desmond's ship drifting on the fringes of friendly space.
4 28 Promoted to Scout (Courier) rank 1 with the new title Scout.
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