Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Edison Boyd's Contacts or Allies betrays Edison Boyd, ending Edison Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
22 |
A rival researcher blackens Edison Boyd's name or steals Edison Boyd's research. Gain a Rival. |
3 |
25 |
Continued as Scholar (Field Researcher). |
3 |
27 |
An expedition or voyage goes wrong, leaving Edison Boyd stranded in the wilderness. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
28 |
Edison Boyd do not know what happened to Edison Boyd. There is a gap in Edison Boyd's memory. |