Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Elmo Ferguson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elmo Ferguson fail to help. Gain an Enemy. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
26 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
3 |
27 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |