Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Elwin Duffey's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Elwin Duffey's ship is damaged, and Elwin Duffey have to hitch-hike Elwin Duffey's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Elwin Duffey easily defeat. |
3 |
27 |
Gain Enemy if Elwin Duffey don't already have one. |