Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Emory Treadway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Physician (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A sudden war destroys Emory Treadway's trade routes and contacts, forcing Emory Treadway to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |