Crewman Ernie Mcdonalid  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 31 M 11 (1) 4 (-1) 10 (1) 5 (-1) 6 (0) 3 (-1)B4A563
Aggressive, Tenacious
 
Skills
Astrogation 1
Broker 0
Drive 0
Electronics 0
Flyer 0
Jack-of-All-Trades 1
Medic 0
Persuade 0
Profession (Worker) 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Drifter Scavenger 12
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Severely injured. Fully recovered. Owe 7,500 for medical bills.
2 19 Failed to qualify for Law Enforcement (Agent).
2 19 Became a Drifter (Scavenger).
2 20 Attacked by enemies and injured.
2 20 Severely injured. Fully recovered. Owe 2,500 for medical bills.
2 20 Gain Enemy if Ernie Mcdonalid don't already have one.
3 23 Continued as Drifter (Scavenger).
3 27 Drafted into Merchant Marine
3 27 Promoted to Drifter (Scavenger) rank 1.
4 27 Returned to Merchant (Merchant Marine).
4 28 Gained a contact.
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